social.stefan-muenz.de

Search

Items tagged with: CC0

Bild/Foto
I made a 404 error page based on xkcd 1969 - because all error pages need some #catcontent! :D
If anyone wants to use it, feel free (you might want/need to vectorize it though) ;)

| #404 #error #kitten #notavailable #notfound #xkcd #mywork #cc0
 
Ideal für sinnlose Diskussionen und für Politiker, die sich in »mar…

| #Download #Corona #Patientenverfügung #Idiotenbehandlung | Ach ja, wer glaubt, eine Lizenz zu brauchen, meine Version ist #CC0, also in der Praxis #PublicDomain

https://pod.geraspora.de/posts/12848395
 
Bild/Foto
Ideal für sinnlose Diskussionen und für Politiker, die sich in »marktkonformer Seuchenbekämpfung« üben, scheißegal, wer dabei draufgeht. Wer das Dokument als PDF haben möchte, einfach hier lang. Die Idee habe ich von einem schon länger umlaufenden JPEG-Bildchen mit mieser Qualität, und heute war der Tag gekommen, das mal richtig gut nachzugestalten, dass es genau so ernst aussieht, wie es gerade ist. | #Download #Corona #Patientenverfügung #Idiotenbehandlung | Ach ja, wer glaubt, eine Lizenz zu brauchen, meine Version ist #CC0, also in der Praxis #PublicDomain
 
Bild/Foto
Ideal für sinnlose Diskussionen und für Politiker, die sich in »marktkonformer Seuchenbekämpfung« üben, scheißegal, wer dabei draufgeht. Wer das Dokument als PDF haben möchte, einfach hier lang. Die Idee habe ich von einem schon länger umlaufenden JPEG-Bildchen mit mieser Qualität, und heute war der Tag gekommen, das mal richtig gut nachzugestalten, dass es genau so ernst aussieht, wie es gerade ist. | #Download #Corona #Patientenverfügung #Idiotenbehandlung | Ach ja, wer glaubt, eine Lizenz zu brauchen, meine Version ist #CC0, also in der Praxis #PublicDomain
 
Bild/Foto
Thanks to my wife we are analog again.
This is the first turntable here, and I was impressed by the quality.
But for me the higher frequencies are too thin and very obtrusive.
Is this a typical preamplifier or turntable problem? Does anyone know about it?

#photography #Photo #Foto #Turntable #Retro #Art #Audio #Phono #Music
#myHobby #myWork #cc0 (creative commons zero)

This is a good #Postcard motiv, isn´t it?
 

Da bin ich mal wieder in einer längeren Session hängen geblieben und abgespaced ...
Kick und Hihat sind jetzt auch endlich selbst synthetisiert.

Kostenlose #VST plugins die ich sehr empfehlen kann: surge & helm
Empfehlung eines teuren kommerziellen VST Plugins: Serum

My #Music is free for all. #cc0
#Downtempo #Downbeat #Ambience #Electro #Art

SoundCloud: MachinistDreaming (Sessionloop) (yours-truly dot de)

 
Ich mochte #SpaceNight sehr gern, als ich noch einen Fernsehr hatte und lange Nächte damit verbrachte Manga Figuren zeichnen zu lernen. Mein Fernsehr war noch lange Zeit so eine kleine verrauschte Drehknopf Kiste in Schwarz Weiß. Bis ich dann irgendwann endlich einen TV Tuner für den Amiga Monitor hatte. Dann endlich konnte ich auch die vielen kleinen Sterne erkennen :D

#Ambient #Ambience #Chill #Space #420
this #Music and #cover #art is made by me and I give it for free #cc0

SoundCloud: Distance (yours-truly dot de)

 
Wird Zeit dass ich mich mit Vocals beschäftige,
dann wird das so richtig happy bubblegum techno 😂😍
do it yourself #techno #pop #music
#cc0 #electronic
#myHobby

SoundCloud: 🦄 Kaugummi (yours-truly dot de)

 
Bild/Foto

Money is a bitch, Humor too


(DE & EN )

Not far from me, an old barber shop that's been empty for years. The house is falling apart. The memory fades like a photo in the sun.
The owner, nickname Hansiputz, was a hairdresser and as peculiar as lovable. Everyone in the village knew him.
His appearances as an amateur actor at the Low German open-air theatre were often unintentionally funny. So he remained vivid in my memory, as a funny, friendly person. Every time I pass the building, I remember the haircut I got from him. The haircut itself was far less remarkable than the interior, which seemed to be original from the 60/70s. I once asked if I could take pictures. I think he was serious when he asked how much I'd pay.
Since I don't make money with my hobby / art, I decided to give it up. So we didn't become friends.
But maybe it was just his sense of humour and I had let myself be put off. Today I regret that I was not more courageous to ask if this was really his attitude or more of a joke.
Nicht weit von mir, ein altes, seit Jahren leerstehendes Ladenlokal. Das Haus verfällt. Die Erinnerung verblassen wie ein Foto in der Sonne. Der Besitzer war Friseur und ebenso eigentümlich, wie liebenswert. Sein Spitzname Hansiputz, war jedem im Dorf bekannt.
Seine Auftritte als Laiendarsteller beim plattdeutschen Freilichttheater waren nicht selten unfreiwillig komisch. So blieb er mir lebhaft, als lustiger und freundlicher Mensch in Erinnerung. Jedes Mal wenn ich an dem Gebäude vorbeikomme, erinnere ich mich an meinen Haarschnitt den ich bei ihm bekam. Der Haarschnitt selbst war weit weniger bemerkenswert als die Inneninrichtung, bei der noch vieles orginal aus den 60/70ern zu sein schien. Ich hatte mal gefragt, ob ich Fotos machen dürfte. Ich glaube er meinte es ernst, als er fragte wieviel ich zahlen würde.
Da ich kein Geld mit meinem Hobby / Kunst verdiene, verzichtete ich. So wurden wir keine Freunde.
Vielleicht war es aber nur seine Art von Humor und ich hatte mich abschrecken lassen. Heute bereue ich es, das ich nicht mutiger war, nachzuhaken ob das wirklich seiner Einstellung entsprach oder mehr ein Scherz gewesen war.

#Foto #photo #cc0 #gemeinfrei #germany #storytelling #schreiben
 
Bild/Foto
Daran komm ich jedes Mal vorbei, wenn ich ins Dorf gehe.
Und jedes Mal finde ich es irgendwie nice.

Waren es die Schuhe einer Braut?
Ist es eine Tradition aus fernen Ländern, der Region?
War es ein großes Happening oder wurde hier leise und heimlich ein Streich gespielt?

Man könnte einen Geschichtenwettbewerb daraus machen. Skurrile Fotos die zu skurrilen Geschichten einladen.

#Bilder die #Geschichten #schreiben

#photo von mir, #cc0 #gemeinfrei
 

#cc0challenge


These are two photos I have taken for my CC0 challenge:

Bild/Foto

Bild/Foto

I've taken them with my old camera via a magnifying glass, then edited them a bit with #GIMP and uploaded to Wikimedia Commons.

Both are hereby released under CC0 1.0 Universal, public domain.

If you haven't already, consider joining us in supporting the public domain by taking part in the #cc0challenge :)

#mywork #cc0 #freeculture #photo #macro #publicdomain
 
esperanto english
Ĉi tiu estas mia unua respondo al #cc0challenge de @Miloslav Číž, Mi komplete rekreis kaj plibonigis ĉi tiu memeo el reddit uzante #inkscape kaj #CC0 bildoj el https://pixabay.com. La memeo en reddit enhavas kopirajta simbolo ke estas ridinda kaj ankaŭ doloras rigardi ĝin. Tiu estas la ĉefa kialo por mi rekreis ĝin anstataŭ simple afiŝi ĝin ĉi tie. This is my fist answer to #cc0challenge of @Miloslav Číž. I have completely recreated and improved this meme from reddit using #inkscape and #CC0 images from https://pixabay.com. The meme on reddit contains a copyright symbol which is not just ridiculous but also hurts too look at. That is the main reason why I recreated the meme instead of simply posting it here.
#cc0challenge #esperanto #meme
 

Selfless CC0 public domain challenge -- let's try this :)


Bild/Foto

In today's highly competitive and self-centered world of terms, conditions, laws and restrictions, let's try to be different at least for a little while. For fun, new experience and the benefit of us all.

What is this?


This is a challenge that states this:

During the next month, create an original work and share it under Creative Common Zero (CC0), public domain dedication license.

This is a challenge to create something, even very small, completely with the goal to help everyone, without any self interest and limiting conditions. This doesn't mean you won't get any reward for your work -- people may choose to reward you, you will get a good feeling -- but this isn't the goal, the motivation, nor an obstacle to your creativity.

Please feel free to copy-paste or reshare this on other social media!

How?

  • Create something original (see the note below) of any nature, quality and scale. Bonus points for providing source files/code or using free as in freedom software for this! The work can be:
    • a picture,
    • photo,
    • video,
    • piece of music,
    • sound recording,
    • computer program,
    • 3D model,
    • literary work
    • or anything similar :)
  • Share it in an appropriate place on the Internet under the CC0 waiver (please do not use other waivers or licenses, they may be ineffective or incompatible). This means you'll give up your copyright and allow anyone to use your work in any way without any conditions, putting your work into the public domain. You can share your work e.g. at (don't forget to select CC0 during the upload!):
    • Wikimedia Commons, likely the biggest sharing place of free cultural works,
    • OpenGameArt, game related art,
    • Freesound, sound samples,
    • Internet Archive,
    • Blendswap, 3D models,
    • Gitlab, computer code,
    • Flickr and other sites supporting CC0 licensing,
    • even places like Youtube can be used, but some of them may complicate sharing e.g. by prohibiting downloading in their terms and conditions, so try to prefer the above :)
    • or other fitting place.
  • You're now encouraged to let others know and share your work on social media using the #cc0challenge hashtag :)

IMPORTANT NOTE


The work you create has to be original and NOT contain any material owned by someone else, so you e.g. CANNOT create a Harry Potter picture or a cover of a Beatles song, but you MAY use a work that is already in the public domain, e.g. a Mozart's composition or something someone else shared on the Internet under CC0.

The copyright rules are complex and often even determining if something is owned by someone is very difficult. If unsure about whether you can use something, rather go with your own work, or ask more experienced people.

FAQ

Why?


Free culture is already a niché topic that needs more supporters, and even within this community I feel like CC0 and public domain often gets lost in the shadow of attribution and sharealike licensing. I have personally tried all kinds of free sharing and eventually arrived at using CC0 exclusively. I don't want to force it, but want people to try it and decide for themselves what limitations they feel are really necessary to impose on their works. Licenses such as CC-BY-SA are widely used -- I simply want you to try CC0 too, and then decide what worked the best. Besides this, with this challenge we can also:
  • do something good,
  • conduct a personal experiment: try CC0 and see what it results in -- perhaps it will become a hobby, perhaps you'll find you'll really rather stick with CC-BY-SA etc.,
  • find a motivation to simply create something,
  • in the process promote public domain and related topics, such as free culture.

How exactly do I share my work under CC0?


This is easy, you must only clearly state that your work is released under CC0 or attach the waiver to the work somehow -- simply let others know you use this waiver for this work. This can be as easy as stating "I release this work under CC0." in the description of your work. However, it is best if you:
  • Provide the licensing information as clearly as possible, i.e. attach also a link to the waiver text (https://creativecommons.org/publicdomain/zero/1.0/) and state its full name and version (CC0 1.0 Universal).
  • Attach full text of the waiver to the work if possible (e.g. put it in the archive you distribute the work in).
  • Provide and ideally archive the proof that you've really used this license. This is often solved simply by uploading the work to a well established site, such as Wikimedia Commons, and selecting CC0 as a license.
Don't forget that in order for your work to be put in the public domain it mustn't contain any material owned by someone else!

What do I get from this?


You'll get exactly as much as you give others, since the work you create can be used by anyone, including yourself. And, of course, you'll also get a good feeling of a selfless act and a new experience :)

Even CC0 can be used for self interest goals, but the point of this challenge is to not focus on self interest and see what it feels like and what it results in to simply share something with the sole intent to help others.

Shouldn't I at least require credit or "personal use only" for my work?


There exist licenses for this and you can do this, but not in this challenge. I am not implying it is bad, just that it is very often unnecessary, and would like you to simply reevaluate when it is necessary to impose these condition. The point of this experiment is to try to impose NO restrictions at all and see what happens.

Personally I have found that I mostly get credit even if I don't require it -- people simply do it even if no one forces them to. With CC0 you can still say you'll appreciate credit, you just give up the right to sue someone for not crediting you.

Personal/non-commercial licenses exist too but in the end they impose a very big restriction (since commercial/personal use are very vaguely defined) and such works aren't even considered free cultural works. If you impose this restriction, people will never know exactly what they can do and may easily get discouraged to use your work.

But can't my work be abused?


Firstly this depends on what you mean by abuse, but indeed, other people may in theory make money from your work or use it in a way you wouldn't support. This however doesn't always have to be wrong and may in fact lead to very good things, just as unrestricted sharing of knowledge in science leads to many good things. Indeed it can also lead to things you will perceive as wrong.

But you can only find out by actually trying it. Through this challenge you can make a small experiment in which you can see what this trust, and power, you give others can lead to. You give others the power, and also the responsibility over something you create. From the result you can then decide whether it was a good decision and whether you want to continue in this type of sharing or not in the future.

Don't be afraid, this is already working -- many people are already sharing millions of works under CC0, including very great ones, such as these:

Bild/Foto
Bild/Foto
Bild/Foto
Bild/Foto
Bild/Foto
This post by drummyfish is shared under CC0 1.0, public domain.

#cc0 #challenge #cc0challenge #freeculture #sharing #experiment
 

Selfless CC0 public domain challenge -- let's try this :)


Bild/Foto

In today's highly competitive and self-centered world of terms, conditions, laws and restrictions, let's try to be different at least for a little while. For fun, new experience and the benefit of us all.

What is this?


This is a challenge that states this:

During the next month, create an original work and share it under Creative Common Zero (CC0), public domain dedication license.

This is a challenge to create something, even very small, completely with the goal to help everyone, without any self interest and limiting conditions. This doesn't mean you won't get any reward for your work -- people may choose to reward you, you will get a good feeling -- but this isn't the goal, the motivation, nor an obstacle to your creativity.

Please feel free to copy-paste or reshare this on other social media!

How?

  • Create something original (see the note below) of any nature, quality and scale. Bonus points for providing source files/code or using free as in freedom software for this! The work can be:
    • a picture,
    • photo,
    • video,
    • piece of music,
    • sound recording,
    • computer program,
    • 3D model,
    • literary work
    • or anything similar :)
  • Share it in an appropriate place on the Internet under the CC0 waiver (please do not use other waivers or licenses, they may be ineffective or incompatible). This means you'll give up your copyright and allow anyone to use your work in any way without any conditions, putting your work into the public domain. You can share your work e.g. at (don't forget to select CC0 during the upload!):
    • Wikimedia Commons, likely the biggest sharing place of free cultural works,
    • OpenGameArt, game related art,
    • Freesound, sound samples,
    • Internet Archive,
    • Blendswap, 3D models,
    • Gitlab, computer code,
    • Flickr and other sites supporting CC0 licensing,
    • even places like Youtube can be used, but some of them may complicate sharing e.g. by prohibiting downloading in their terms and conditions, so try to prefer the above :)
    • or other fitting place.
  • You're now encouraged to let others know and share your work on social media using the #cc0challenge hashtag :)

IMPORTANT NOTE


The work you create has to be original and NOT contain any material owned by someone else, so you e.g. CANNOT create a Harry Potter picture or a cover of a Beatles song, but you MAY use a work that is already in the public domain, e.g. a Mozart's composition or something someone else shared on the Internet under CC0.

The copyright rules are complex and often even determining if something is owned by someone is very difficult. If unsure about whether you can use something, rather go with your own work, or ask more experienced people.

FAQ

Why?


Free culture is already a niché topic that needs more supporters, and even within this community I feel like CC0 and public domain often gets lost in the shadow of attribution and sharealike licensing. I have personally tried all kinds of free sharing and eventually arrived at using CC0 exclusively. I don't want to force it, but want people to try it and decide for themselves what limitations they feel are really necessary to impose on their works. Licenses such as CC-BY-SA are widely used -- I simply want you to try CC0 too, and then decide what worked the best. Besides this, with this challenge we can also:
  • do something good,
  • conduct a personal experiment: try CC0 and see what it results in -- perhaps it will become a hobby, perhaps you'll find you'll really rather stick with CC-BY-SA etc.,
  • find a motivation to simply create something,
  • in the process promote public domain and related topics, such as free culture.

How exactly do I share my work under CC0?


This is easy, you must only clearly state that your work is released under CC0 or attach the waiver to the work somehow -- simply let others know you use this waiver for this work. This can be as easy as stating "I release this work under CC0." in the description of your work. However, it is best if you:
  • Provide the licensing information as clearly as possible, i.e. attach also a link to the waiver text (https://creativecommons.org/publicdomain/zero/1.0/) and state its full name and version (CC0 1.0 Universal).
  • Attach full text of the waiver to the work if possible (e.g. put it in the archive you distribute the work in).
  • Provide and ideally archive the proof that you've really used this license. This is often solved simply by uploading the work to a well established site, such as Wikimedia Commons, and selecting CC0 as a license.
Don't forget that in order for your work to be put in the public domain it mustn't contain any material owned by someone else!

What do I get from this?


You'll get exactly as much as you give others, since the work you create can be used by anyone, including yourself. And, of course, you'll also get a good feeling of a selfless act and a new experience :)

Even CC0 can be used for self interest goals, but the point of this challenge is to not focus on self interest and see what it feels like and what it results in to simply share something with the sole intent to help others.

Shouldn't I at least require credit or "personal use only" for my work?


There exist licenses for this and you can do this, but not in this challenge. I am not implying it is bad, just that it is very often unnecessary, and would like you to simply reevaluate when it is necessary to impose these condition. The point of this experiment is to try to impose NO restrictions at all and see what happens.

Personally I have found that I mostly get credit even if I don't require it -- people simply do it even if no one forces them to. With CC0 you can still say you'll appreciate credit, you just give up the right to sue someone for not crediting you.

Personal/non-commercial licenses exist too but in the end they impose a very big restriction (since commercial/personal use are very vaguely defined) and such works aren't even considered free cultural works. If you impose this restriction, people will never know exactly what they can do and may easily get discouraged to use your work.

But can't my work be abused?


Firstly this depends on what you mean by abuse, but indeed, other people may in theory make money from your work or use it in a way you wouldn't support. This however doesn't always have to be wrong and may in fact lead to very good things, just as unrestricted sharing of knowledge in science leads to many good things. Indeed it can also lead to things you will perceive as wrong.

But you can only find out by actually trying it. Through this challenge you can make a small experiment in which you can see what this trust, and power, you give others can lead to. You give others the power, and also the responsibility over something you create. From the result you can then decide whether it was a good decision and whether you want to continue in this type of sharing or not in the future.

Don't be afraid, this is already working -- many people are already sharing millions of works under CC0, including very great ones, such as these:

Bild/Foto
Bild/Foto
Bild/Foto
Bild/Foto
Bild/Foto
This post by drummyfish is shared under CC0 1.0, public domain.

#cc0 #challenge #cc0challenge #freeculture #sharing #experiment
 

Let's contribute to Wikimedia Commons and #freeculture


My latest contributions to WM Commons, all under #CC0, #publicdomain. Highlight of all my contributions can be found here here.

Comparison of reflection algorithms in #computergraphics:



Video of a #cat making loud calls:
Bild/Foto

The #Moon:
Bild/Foto

Cetonia Aurata:



#bytebeat:
Bild/Foto

#mywork #photo #video
 
Bild/Foto

Helianthus - new project for education


русский текст ниже

Helianthus -- is the multimedia library for making learning of the C language fun and interesting.

The C language is as close as possible to the machine language of the processor. And programming in C allows you to better understand how the computer works. Having understood the C language, you can easily learn any other programming language.

However, starting to learn C using only standard functions is boring. All we can work with (besides computing) is a text console where we can read and display text.

Connecting third-party libraries and building a project with graphics and sound is often not an easy task for a beginner.

This library provides to you a set of simple functions for working with graphics, sound and physics. So at the very beginning of learning the C language you can create interesting and beautiful programs.

Library released as public domain, but using of dependencies GTK3, SDL2, Cairo and FreeType may set an additional restriction to produced binaries (Zlib, #GPL or other libre license).

Online documentation (yet russian only):


https://coolbug.org/users/bw/helianthus-doc-ru/index.html

Repo (alpha version - may contain bugs):


https://coolbug.org/earthworm/user/bw/repo/helianthus
https://repo.coolbug.org/bw/helianthus

Examples repo (one example yet):


https://coolbug.org/earthworm/user/bw/repo/helianthusexamples
https://repo.coolbug.org/bw/helianthusexamples
теперь по-русски

Helianthus -- мультимедиа библиотека для того чтобы изучать язык Си было весело и интересно.

Язык Си максимально приближен к машинному языку процессора, и, программирование на Си позволяет вам лучше понять как устроен компьютер. Поняв язык Си вы с лёгкостью освоите любой другой язык программирования.

Однако начинать изучать язык Си опираясь только на стандартные функции достаточно скучно. Всё с чем мы можем работать (помимо вычислений) — это текстовый терминал где мы можем читать и выводить текст.

Подключать же сторонние библиотеки и собирать из них полноценный проект с графикой и звуком зачастую не такая уж и простая задача для новичка.

Данная библиотека предоставляет вам набор простых функций для работы с графикой, звуком и физикой, для того чтобы вы в самом начале изучения языка Си могли создавать интересные и наглядные примеры.

Библиотека распространяется как общественное достояние, однако для сборки трубуются библиотеки GTK3, SDL2, Cairo и FreeType. По этому на окончательный исполняемый файл могут быть наложены ограничения #GPL, Zlib или другой свободной лицензии.

Online документация (пока только на русском):


https://coolbug.org/users/bw/helianthus-doc-ru/index.html

Репозиторий библиотеки:


https://coolbug.org/earthworm/user/bw/repo/helianthus
https://repo.coolbug.org/bw/helianthus

в коде могут содержаться ошибки, указание на них или даже исправление приветсвуется

Репозиторий с примерами (пока с одним примером):


https://coolbug.org/earthworm/user/bw/repo/helianthusexamples
https://repo.coolbug.org/bw/helianthusexamples

#c #programming #coding #learn #learning #education
#си #программирование #образование #обучение
#opensource #cc0 #publicdomain
 
Bild/Foto

Helianthus - new project for education


русский текст ниже

Helianthus -- is the multimedia library for making learning of the C language fun and interesting.

The C language is as close as possible to the machine language of the processor. And programming in C allows you to better understand how the computer works. Having understood the C language, you can easily learn any other programming language.

However, starting to learn C using only standard functions is boring. All we can work with (besides computing) is a text console where we can read and display text.

Connecting third-party libraries and building a project with graphics and sound is often not an easy task for a beginner.

This library provides to you a set of simple functions for working with graphics, sound and physics. So at the very beginning of learning the C language you can create interesting and beautiful programs.

Library released as public domain, but using of dependencies GTK3, SDL2, Cairo and FreeType may set an additional restriction to produced binaries (Zlib, #GPL or other libre license).

Online documentation (yet russian only):


https://coolbug.org/users/bw/helianthus-doc-ru/index.html

Repo (alpha version - may contain bugs):


https://coolbug.org/earthworm/user/bw/repo/helianthus
https://repo.coolbug.org/bw/helianthus

Examples repo (one example yet):


https://coolbug.org/earthworm/user/bw/repo/helianthusexamples
https://repo.coolbug.org/bw/helianthusexamples
теперь по-русски

Helianthus -- мультимедиа библиотека для того чтобы изучать язык Си было весело и интересно.

Язык Си максимально приближен к машинному языку процессора, и, программирование на Си позволяет вам лучше понять как устроен компьютер. Поняв язык Си вы с лёгкостью освоите любой другой язык программирования.

Однако начинать изучать язык Си опираясь только на стандартные функции достаточно скучно. Всё с чем мы можем работать (помимо вычислений) — это текстовый терминал где мы можем читать и выводить текст.

Подключать же сторонние библиотеки и собирать из них полноценный проект с графикой и звуком зачастую не такая уж и простая задача для новичка.

Данная библиотека предоставляет вам набор простых функций для работы с графикой, звуком и физикой, для того чтобы вы в самом начале изучения языка Си могли создавать интересные и наглядные примеры.

Библиотека распространяется как общественное достояние, однако для сборки трубуются библиотеки GTK3, SDL2, Cairo и FreeType. По этому на окончательный исполняемый файл могут быть наложены ограничения #GPL, Zlib или другой свободной лицензии.

Online документация (пока только на русском):


https://coolbug.org/users/bw/helianthus-doc-ru/index.html

Репозиторий библиотеки:


https://coolbug.org/earthworm/user/bw/repo/helianthus
https://repo.coolbug.org/bw/helianthus

в коде могут содержаться ошибки, указание на них или даже исправление приветсвуется

Репозиторий с примерами (пока с одним примером):


https://coolbug.org/earthworm/user/bw/repo/helianthusexamples
https://repo.coolbug.org/bw/helianthusexamples

#c #programming #coding #learn #learning #education
#си #программирование #образование #обучение
#opensource #cc0 #publicdomain
 
Bild/Foto
A light brown, black stripped cat sleeping.

Photo by Paul Hanaoka, public domain / cc0

#CatsOfCommons #cat #catcontent #tabbycat #browntabbycat #sleeping #cc0
 
I have found an old postcard with a #photo of a nearby town ( #Zlin, #Moravia, #Czech ) in #1898! Indeed I've scanned the photo and uploaded it to Wikimedia Commons and Internet archive, which is of course my moral duty. By chance I went to that city today so I've taken a photo from roughly the same place. Here is a comparison -- 1898 vs 2019:




#CC0 #mywork #freeculture #history
 
Bild/Foto
I’m working on a content replacement project for #cortexcommand, which sources were put under AGPL like 2 months ago.
There is not much working yet, it’s especially not playable.
But if somebody wants to tinker around with or fork it, feel free to do so.

Currently all artwork, sounds and music are #cc0.

I made a collection with submissions, which might be interesting for this project: https://opengameart.org/content/blackcortex

It can be built and run with:
git clone [url=https://github.com/liberated-cortex/CCOSS_dependencies.git]https://github.com/liberated-cortex/CCOSS_dependencies.git[/url] 
git clone [url=https://github.com/liberated-cortex/CCOSS.git]https://github.com/liberated-cortex/CCOSS.git[/url] 
git clone --recursive [url=https://github.com/liberated-cortex/blackCortex.git]https://github.com/liberated-cortex/blackCortex.git[/url] 
cd CCOSS_dependencies 
./prepare.sh 
cd ../CCOSS 
make all PREPARED_DIR=../CCOSS_dependencies/prepared/ -j4 
cp ./cortex ../blackCortex/ 
cd ../blackCortex/ 
make 
./cortex

#linuxGaming #flossGaming
 
Bild/Foto
I’m working on a content replacement project for #cortexcommand, which sources were put under AGPL like 2 months ago.
There is not much working yet, it’s especially not playable.
But if somebody wants to tinker around with or fork it, feel free to do so.

Currently all artwork, sounds and music are #cc0.

I made a collection with submissions, which might be interesting for this project: https://opengameart.org/content/blackcortex

It can be built and run with:
git clone [url=https://github.com/liberated-cortex/CCOSS_dependencies.git]https://github.com/liberated-cortex/CCOSS_dependencies.git[/url] 
git clone [url=https://github.com/liberated-cortex/CCOSS.git]https://github.com/liberated-cortex/CCOSS.git[/url] 
git clone --recursive [url=https://github.com/liberated-cortex/blackCortex.git]https://github.com/liberated-cortex/blackCortex.git[/url] 
cd CCOSS_dependencies 
./prepare.sh 
cd ../CCOSS 
make all PREPARED_DIR=../CCOSS_dependencies/prepared/ -j4 
cp ./cortex ../blackCortex/ 
cd ../blackCortex/ 
make 
./cortex

#linuxGaming #flossGaming
 
Bild/Foto
I’m working on a content replacement project for #cortexcommand, which sources were put under AGPL like 2 months ago.
There is not much working yet, it’s especially not playable.
But if somebody wants to tinker around with or fork it, feel free to do so.

Currently all artwork, sounds and music are #cc0.

I made a collection with submissions, which might be interesting for this project: https://opengameart.org/content/blackcortex

It can be built and run with:
git clone [url=https://github.com/liberated-cortex/CCOSS_dependencies.git]https://github.com/liberated-cortex/CCOSS_dependencies.git[/url] 
git clone [url=https://github.com/liberated-cortex/CCOSS.git]https://github.com/liberated-cortex/CCOSS.git[/url] 
git clone --recursive [url=https://github.com/liberated-cortex/blackCortex.git]https://github.com/liberated-cortex/blackCortex.git[/url] 
cd CCOSS_dependencies 
./prepare.sh 
cd ../CCOSS 
make all PREPARED_DIR=../CCOSS_dependencies/prepared/ -j4 
cp ./cortex ../blackCortex/ 
cd ../blackCortex/ 
make 
./cortex

#linuxGaming #flossGaming
 
Bild/Foto
Rätsel für Nerds. 👽👾🤖🛰 Finde die Fehler!

#3D #just4fun #cc0 by me
#Weltraum #Sonnensystem
 
Today's #unpopular #opinion:

#Attribution is overrated


What I agree with about attribution:
- It shouldn't be lied about who the author of the work is, in the same way in which lying about anything is bad.
- In the current economical framework, requirement of attribution is a little more justified for free as in freedom works, as an alternative reward for direct money. BUT by requiring an attribution, the artist is still dealing with #business -- they're buying an ad, just not with money, but with time invested in creating the ad. In this sense I find such works not purely independently created #art, but largely a product of the #market.
- Asking for attribution is totally okay as long as it is not a legal requirement of the license.
- It is a good habit to attribute works that you extensively reused if it is not a big hassle, no matter the license conditions. I always try to do this.

The main points why I think it's overrated and why everything should be public domain ( #CC0 ):
  • The fact that attribution is not required legally doesn't mean it won't be attributed. In fact most people naturally do this, even with #publicdomain works. It is not like people are waiting for an opportunity to use a work without giving credit, there is no gain to such behavior. Not even in the commercial world!
  • The idea of "everything has to be owned by someone" is a product of the """intellectual property""" #propaganda, and leaks to the #freeculture world. The #copyright cancer makes us believe we own any piece of fart (#pun intended) we involuntarily produce in order to participate in a lottery of "this can go viral and you can become rich just by chance". That makes us believe we have to sign under everything just in case. In fact, as #freeculture argues, this copyright lottery has a lot of very wrong side effect that make the net result negative. Let's not support this.
  • One the side effects is that a required attribution creates real problems in practice. Creating a work based on many other works (personal experience: a Minetest texture pack) adds a lot of hassle, and requires the artist to keep a mile long list of every small work they used for any brush and small chunks of pixels or audio samples, with proper attribution format each individual artist requires. That is discouraging to creating new art and takes a bit of the precious energy of the artist away, making them not be able to fully concentrate on the art. A small mistake in such list makes you infringe on copyright as if you simply """pirated""" the work. For this reason, I personally filter out all free content that is not in public domain when creating derivative works -- so if you create an amazing work but license it CC-BY, I won't ever even see it.
  • If the work is really great and does go viral, the original author will absolutely most certainly be found and credited even without an attribution requirement. Why? Simply because people are curious and do want to support that person to create more such work. It is society's interest to find the true author in order to make them create more great work. The fact that authorship can be stolen changes nothing about the requirement of attribution -- it can be stolen either way (and that is wrong).
  • Love for creating art is a prerequisite for being an artist, and so the creative process is always a reward in itself. The net gain of creating art is therefore always positive for the artist, unlike as for example a factory worker, who hates their #job and has to be compensated with #money for doing it. The artist should require no compensation, which the attribution (an ad) represents. The fact that no one pays artists unless they fight for money is just a fault of #capitalism. So the attribution requirement may be a necessity at this specific moment, but we should admit that it is a hotfix of a faulty system and this should be eliminated eventually.
  • Requiring attribution is saying I need attention. If you want attention, don't do art (in a broad sense, such as programming, math, ...). Start a food blog at #instagram.
So please, dear #freeculture friend, next time you #share your work, please consider the #CC0 option, as I do :-)
 
Bild/Foto
Kombiniertes Hub- #Windkraftwerk. Generator/Motor zieht Gewicht hoch und nutzt die Lageenergie.
Und als Gewicht nehmen wir einfach bleischwere Akkus, als #Stromspeicher.

spontane #Idee und egal, #cc0 - weil die hatte bestimmt auch schon jemand anderes.

btw: Ich hab gesehen dass es jetzt bereits Ideen gibt, wie man die Fundamente recyceln kann. Ihr ahnt es sicher, man benötigt dazu Energie. Wie viel weiß ich jedoch nocht nicht.
Viele alte Windräder werden in Nachbarländer verkauft und dort wieder fit gemacht, weil die Sicherheitsbestimmungen dort auch nicht so hoch sind. Da hat sich ein großer Markt entwickelt.
 
I've written a small completely #publicdomain ( #CC0 ) software renderer. Besides being public domain, it is unique in several ways: uses only integer math (no float), has no dependencies, is written in pure C, in a single file. This means it is extremely portable, hackable, simple to use and can run on very resource-limited computers -- I've tested it on PC as well as my #Pokitto and #Gamebuino META embedded #gaming #consoles.

https://gitlab.com/drummyfish/small3dlib

Bild/FotoBild/FotoBild/FotoBild/FotoBild/FotoBild/Foto




You can also check out my similar raycasting library if you like this.

#freesoftware #open-source #3d #computergraphics #engine #prgramming #hacking
 
I've written a small completely #publicdomain ( #CC0 ) software renderer. Besides being public domain, it is unique in several ways: uses only integer math (no float), has no dependencies, is written in pure C, in a single file. This means it is extremely portable, hackable, simple to use and can run on very resource-limited computers -- I've tested it on PC as well as my #Pokitto and #Gamebuino META embedded #gaming #consoles.

https://gitlab.com/drummyfish/small3dlib

Bild/FotoBild/FotoBild/FotoBild/FotoBild/FotoBild/Foto




You can also check out my similar raycasting library if you like this.

#freesoftware #open-source #3d #computergraphics #engine #prgramming #hacking
 
By Cristofer Jeschke



2019-06-02T12:47:35-04:00

Minutes after I took this photo, the clouds rolled in. The valley had disappeared, leaving nothing but the highest peaks visible through a thick layer of gray.

Source: https://unsplash.com/photos/4cnN9LFhL88
Full image: Link

Via Unsplash.com

\#photography #CC0 #Unsplash #APIRandom #Minutes #after #I #took #this #photo #the #clouds #rolled #in #The #valley #had #disappeared #leaving #nothing #but #the #highest #peaks #visible #through #a #thick #layer #of #gray
 
Bild/Foto
Bild/Foto
Bild/Foto
Voilà, j'ai enfin eu le temps de réaliser ce que j'avais dessiné.
Manque plus qu'un coup d'huile de lin 😀 (et des mojitos sur la table 😏)

Les plans > https://archive.org/details/salon-de-jardin-bois

#diy #bois #plans #jardin #salon #meuble #cc0
 
Bild/Foto
Bild/Foto
Bild/Foto
Voilà, j'ai enfin eu le temps de réaliser ce que j'avais dessiné.
Manque plus qu'un coup d'huile de lin 😀 (et des mojitos sur la table 😏)

Les plans > https://archive.org/details/salon-de-jardin-bois

#diy #bois #plans #jardin #salon #meuble #cc0
 
Later posts Earlier posts