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Items tagged with: c

Da muß ich dem Seehofer tatsächlich mal Recht geben wenn er sagt dass ausgerechnet die Parteien mit dem


#C die Kirchen zu Ostern geschlossen halten !
Merkel ist tatsächlich fernab jeglicher Realität und steckt in ihrem Autoritätswahn fest !

#C
 

Bitwig - Compressor (Deutsch)

In dieser Folge zeige ich den Compressor, der ein Downward Compressor ist, also ein Compressor, der laute Signale leiser machen kann. Ich zeige hier nur die grundsätzliche Nutzung dieses Compressors. Es ist ein Extrembeispiel. Natürlich kann man mit Compressoren noch mehr mehr machen. Das ist aber Stoff für eine eigene Practice Session. 00:00​ Einleitung 00:21 Compressor Übersicht 02:06 Was ist Dynamik - Lautstärkenunterschied 04:30 Downward / Upward Compressoren 04:57 Compressor aus Bitwig ist ein Downward Compressor 05:15 Der Party Clip 06:15 Threshold & Ratio (10:1 bei 20db bleibt 2db über) 07:45 Attack & Release 10:06 Am Beispiel eines Midi Clips und der Velocity 11:00 Visuelle Komprimierung über den Inspector 12:26 Nur noch eine Lautstärke 13:04 Was hat die Sidechain mit dem Compressor zu tun? 14:43 Kommentiert das Ende Viele dieser Erklärungen könnt ihr bis zu einem gewissen Maße und in ähnlichen Devices nicht nur in Bitwig, sondern auch in anderen DAWs wie Ableton, Logic, FL Studio, Studio One, Cubase oder wie sie alle heißen umsetzen. Ich würde mich sehr über konstruktives Feedback freuen, entweder hier auf Youtube, auf der Peertube Seite oder auf meinem Blog hier https://hyperblog.de/index.php/klangwerk/​ . Dort könnt ihr auch ohne Anmeldung kommentieren. Empfehlt mich weiter und teilt meine Videos, wenn sie euch gefallen. Ich würde mich sehr darüber freuen. Auch freue ich mich über Anregungen oder konstruktive Kritik. Über Geschmäcker könnten wir uns streiten, aber das empfinde ich ein wenig als vertane Zeit, denn jeder hat so seinen Geschmack und das trägt auch wieder zu einer Vielfalt bei, die uns trotzdem alle inspirieren kann. Außerdem findet ihr im Blog noch eine Liste aller Playlisten https://hyperblog.de/hoergen/2020/11/25/tutorials-videos-und-musik%22 - Ich benutze Bitwig unter Linux (Kubuntu 20.04) mit dem https://kx.studio/​ PPA und aktiviertem Jack Audioserver, über Cadence (Konfiguration, Start/Stop Jack) und Claudia (LADISH Frontend), um alle Audio Inputs und Outputs ordentlich miteinander zu verkabeln - Zum Aufnehmen der Videos, oder für die Livestreams benutze ich OBS https://obsproject.com/

PeerTube: Bitwig - Compressor (Deutsch) (Odo Sendaidokai Tutorials)

#B #C #M #T #W
 

Andere Parteikollegen als Lügner bezeichnen und der Lächerlichkeit Preis geben, obwohl gerade diese verlogene Bande mit dem großen #C die größten Halunken sind !!


#C
 

Nach diesem ereignisreichen Tag zum Abschluß noch ein paar treffende Worte ....von wem ?


Natürlich von der AfD ....von wem denn wohl sonst ?
Ach ja.....Auch #ohne AfD Fan bzw Nazi zu sein wie es von Einigen hier interpretiert wird kann ich mit ruhigem Gewissen sagen: "Die mit dem #C sind die Schlimmsten, weil sie heucheln

#ohne #C
 

Q&A Running a FOSS virtual conference

Questions & Answers for https://conf.tube/videos/watch/87bc99dd-b1b8-4fc3-b034-dca805388179 Online conferences and live-streamed conferences have been increasingly popular in the face of political and social changes over the past decade. The COVID-19 pandemic has brought this trend from a convenience to a necessity. In this talk, organizers of APConf will discuss how we threw together a virtual conference using Peertube and a Big Blue Button server hosted by Fosshost. Fosshost provides cloud compute power to the free and open source software community. Established hosting providers donate infrastructure to the fosshost project, which in turn they manage and share with the open source community. These reciprocated values of sharing, improve, promote and advance the use of free software. Fosshost provides hosting to more than thirty open source projects including Celestia Space, XFCE, GNOME, XIPH, the ActivityPub Conference and many more. Morgan Lemmer-Webber / Sebastian Lasse, @mlemweb@octodon.social / @sl007@mastodon.social Thomas Markey https://fosshost.org

PeerTube: Q&A Running a FOSS virtual conference (ActivityPub Conference)

#a #c #f #q
 
Wieder typisch "Grüne" und natürlich die Partei mit dem Christlichen #C
#C
 

Die #Fledermaus brachte uns das #C Virus , die Eichhörnchen bringen uns die #Tollwut ,,,,,,,es grassiert in den Gehegen die #Vogelgrippe , die Alten sterben in den Heimen wegen Unterversorgung , aber sonst ist alles eigentlich wie immer .............Nur schlimmer


Mit diesen aufmunternden Worten wünsche ich Allen Ein #Gesundes , #Neues #Jahr 2021
 

Come Together Right Now

A design approach to interoperability redaktor becomes inherently-social website building software capable of serving website-building needs of institutions, journalist organizations, citizen journalism and photo/film documentary. We are currently building a generic UI supporting the entirety of the client portion of the client to server protocol. In a CMS world no information should be hidden by the UI but it must be well-arranged. Let's talk and about how we can build conformance, generic servers and patterns for diverse clients together! This piece will identify repeating problems and misconceptions from socialhub and explore • what the concept of a generic ActivityPub conformant server means • how the client to server protocol helps us and what patterns are involved • how we can design, code and work together in perfect federated harmony Sebastian Lasse @sl007@mastodon.social

PeerTube: Come Together Right Now (ActivityPub Conference)

#a #C #r
 
Привет я #новичок. Я люблю #програмирование на #scratch и на #си. Мой профиль на #scratch вот.

Hi, I'm #newhere. I like #scratch and #c programming. My profile is at #scratch here.
 
Привет я #новичок. Я люблю #програмирование на #scratch и на #си. Мой профиль на #scratch вот.

Hi, I'm #newhere. I like #scratch and #c programming. My profile is at #scratch here.
 
Bild/Foto

Computer History Museum. The Earliest Unix Code

Dennis Ritchie, an ordinary W.A.S.P.

What is it that runs the servers that hold our online world, be it the web or the cloud? What enables the mobile apps that are at the center of increasingly on-demand lives in the developed world and of mobile banking and messaging in the developing world? The answer is the operating system Unix and its many descendants: Linux, Android, BSD Unix, MacOS, iOS—the list goes on and on. Want to glimpse the Unix in your Mac? Open a Terminal window and enter “man roff” to view the Unix manual entry for an early text formatting program that lives within your operating system.
MORE: https://computerhistory.org/blog/the-earliest-unix-code-an-anniversary-source-code-release/

#unix #os #Ritchie #Thompson #C #language #history #museum #photo #programming #computer #science #software #development
 
Bild/Foto

Dennis Ritchie, an ordinary W.A.S.P.

He didn't crash any monuments or police cars. He was not a sjw moron, 'green' freak, 'meeetooo activist', anarchist, 'netizan' or coloured 'freedom fighter', etc. ... But he was the FATHER OF UNIX and C language.

Dennis M. Ritchie papers. Computer History Museum

Description
The Dennis M. Ritchie papers range in date from 1959 to 2011 and hold materials related to Ritchie’s college and graduate education, his career at Bell Laboratories, and his work on Unix and the C programming language. Types of materials include course materials, program listings, manuals, technical reports, memos, presentation materials, conference proceedings, books, photographs, and software.

The earliest portion of the papers consists of materials related to Ritchie’s education, ranging in date from 1959 to 1967. This part of the collection includes class notes, course materials, reference materials, and subject files on topics like programming and set theory. There is also a copy of Ritchie’s dissertation, as well as some reports and manuals related to the MIT Computing Center and Project MAC.

The papers hold a significant amount of materials collected over the course of Ritchie’s career at Bell Laboratories and later, Lucent Technologies, beginning in 1967 and continuing through 2011. There are internal documents, such as memos, organizational charts, pictorial directories of Bell Labs staff research and patents, and presentation materials. Additionally, there are binders of Unix program listings as well as documentation related to BCPL, Fortran, Algol, Plan 9, Bon (a computer language by Ken Thompson), and other projects that Ritchie and his colleagues worked on at Bell Labs. This portion of the collection also holds manuals and journals published by Bell Laboratories. For example, there are editions 1 through 7 of Unix Programmer’s Guide, various other manuals for Unix, and manuals for Plan 9 and Inferno. There are also some issues of Bell Labs Technical Journal from the 1980s and 1990s. Throughout this portion of the collection, there are also materials related to Ritchie’s career in general, such as presentations on the history of the C programming language, documentation related to awards won by Ritchie, and clippings related to his work.

The other half of the papers consists of various published materials, mainly conference proceedings, books, and reference manuals. These include about thirty different copies of The C Programming Language, which Ritchie wrote with Brian Kernighan, translated into a number of languages. There are also reference books on languages such as SNOBOL4 and AWK as well as reference manuals for topics like the Unix research system and ANSA (Advanced Networked Systems Architecture). Also included are an incomplete run of conference proceedings from USENIX ranging in date from 1985 to 2000 as well as proceedings from a 1988 EUUG (European Unix systems User Group) conference and a 1989 AUUGN (Australian Unix systems User Group Newsletter) conference. This portion of the collection also holds copies of journals like “The Journal of C Language Translation” and “The NSA Technical Journal,” as well as technical reports from universities such as the University of New South Wales and Carnegie-Mellon University. There are also a small amount of periodicals.

Finally, there is a small amount of software on CD and 3.5 inch floppy disks ranging in date from 1988 to 2000, most of which is related to Inferno, Plan 9, and Unix, as well as a small number of audiocassettes. There are also about 60 35mm slides, most of which are presentation slides, and a CD of digital photographs from the Japan Prize ceremony in 2011. Additionally, there are two photo albums as well as several envelopes of prints from Ritchie’s personal life and travels.

Date
1959-2011

Author
Ritchie, Dennis M.

Extent
11.96 linear feet in 9 record cartons, 1 half manuscript, and 1 flat box

Category
Collection Record

Subject

AT & T Bell Laboratories; Bell Telephone Laboratories; C (Computer program language); Lucent Technologies; Ritchie, Dennis M., 1941-2011; UNIX (Computer file)
https://en.wikipedia.org/wiki/Dennis_Ritchie
https://en.wikipedia.org/wiki/Ken_Thompson

Photo: Ken Thompson and Dennis Ritchie. Unknown author

#unix #os #Ritchie #Thompson #C #language #history #museum #photo #programming #computer #science #software #development
 
Bild/Foto

Helianthus - new project for education


русский текст ниже

Helianthus -- is the multimedia library for making learning of the C language fun and interesting.

The C language is as close as possible to the machine language of the processor. And programming in C allows you to better understand how the computer works. Having understood the C language, you can easily learn any other programming language.

However, starting to learn C using only standard functions is boring. All we can work with (besides computing) is a text console where we can read and display text.

Connecting third-party libraries and building a project with graphics and sound is often not an easy task for a beginner.

This library provides to you a set of simple functions for working with graphics, sound and physics. So at the very beginning of learning the C language you can create interesting and beautiful programs.

Library released as public domain, but using of dependencies GTK3, SDL2, Cairo and FreeType may set an additional restriction to produced binaries (Zlib, #GPL or other libre license).

Online documentation (yet russian only):


https://coolbug.org/users/bw/helianthus-doc-ru/index.html

Repo (alpha version - may contain bugs):


https://coolbug.org/earthworm/user/bw/repo/helianthus
https://repo.coolbug.org/bw/helianthus

Examples repo (one example yet):


https://coolbug.org/earthworm/user/bw/repo/helianthusexamples
https://repo.coolbug.org/bw/helianthusexamples
теперь по-русски

Helianthus -- мультимедиа библиотека для того чтобы изучать язык Си было весело и интересно.

Язык Си максимально приближен к машинному языку процессора, и, программирование на Си позволяет вам лучше понять как устроен компьютер. Поняв язык Си вы с лёгкостью освоите любой другой язык программирования.

Однако начинать изучать язык Си опираясь только на стандартные функции достаточно скучно. Всё с чем мы можем работать (помимо вычислений) — это текстовый терминал где мы можем читать и выводить текст.

Подключать же сторонние библиотеки и собирать из них полноценный проект с графикой и звуком зачастую не такая уж и простая задача для новичка.

Данная библиотека предоставляет вам набор простых функций для работы с графикой, звуком и физикой, для того чтобы вы в самом начале изучения языка Си могли создавать интересные и наглядные примеры.

Библиотека распространяется как общественное достояние, однако для сборки трубуются библиотеки GTK3, SDL2, Cairo и FreeType. По этому на окончательный исполняемый файл могут быть наложены ограничения #GPL, Zlib или другой свободной лицензии.

Online документация (пока только на русском):


https://coolbug.org/users/bw/helianthus-doc-ru/index.html

Репозиторий библиотеки:


https://coolbug.org/earthworm/user/bw/repo/helianthus
https://repo.coolbug.org/bw/helianthus

в коде могут содержаться ошибки, указание на них или даже исправление приветсвуется

Репозиторий с примерами (пока с одним примером):


https://coolbug.org/earthworm/user/bw/repo/helianthusexamples
https://repo.coolbug.org/bw/helianthusexamples

#c #programming #coding #learn #learning #education
#си #программирование #образование #обучение
#opensource #cc0 #publicdomain
 
Bild/Foto

Helianthus - new project for education


русский текст ниже

Helianthus -- is the multimedia library for making learning of the C language fun and interesting.

The C language is as close as possible to the machine language of the processor. And programming in C allows you to better understand how the computer works. Having understood the C language, you can easily learn any other programming language.

However, starting to learn C using only standard functions is boring. All we can work with (besides computing) is a text console where we can read and display text.

Connecting third-party libraries and building a project with graphics and sound is often not an easy task for a beginner.

This library provides to you a set of simple functions for working with graphics, sound and physics. So at the very beginning of learning the C language you can create interesting and beautiful programs.

Library released as public domain, but using of dependencies GTK3, SDL2, Cairo and FreeType may set an additional restriction to produced binaries (Zlib, #GPL or other libre license).

Online documentation (yet russian only):


https://coolbug.org/users/bw/helianthus-doc-ru/index.html

Repo (alpha version - may contain bugs):


https://coolbug.org/earthworm/user/bw/repo/helianthus
https://repo.coolbug.org/bw/helianthus

Examples repo (one example yet):


https://coolbug.org/earthworm/user/bw/repo/helianthusexamples
https://repo.coolbug.org/bw/helianthusexamples
теперь по-русски

Helianthus -- мультимедиа библиотека для того чтобы изучать язык Си было весело и интересно.

Язык Си максимально приближен к машинному языку процессора, и, программирование на Си позволяет вам лучше понять как устроен компьютер. Поняв язык Си вы с лёгкостью освоите любой другой язык программирования.

Однако начинать изучать язык Си опираясь только на стандартные функции достаточно скучно. Всё с чем мы можем работать (помимо вычислений) — это текстовый терминал где мы можем читать и выводить текст.

Подключать же сторонние библиотеки и собирать из них полноценный проект с графикой и звуком зачастую не такая уж и простая задача для новичка.

Данная библиотека предоставляет вам набор простых функций для работы с графикой, звуком и физикой, для того чтобы вы в самом начале изучения языка Си могли создавать интересные и наглядные примеры.

Библиотека распространяется как общественное достояние, однако для сборки трубуются библиотеки GTK3, SDL2, Cairo и FreeType. По этому на окончательный исполняемый файл могут быть наложены ограничения #GPL, Zlib или другой свободной лицензии.

Online документация (пока только на русском):


https://coolbug.org/users/bw/helianthus-doc-ru/index.html

Репозиторий библиотеки:


https://coolbug.org/earthworm/user/bw/repo/helianthus
https://repo.coolbug.org/bw/helianthus

в коде могут содержаться ошибки, указание на них или даже исправление приветсвуется

Репозиторий с примерами (пока с одним примером):


https://coolbug.org/earthworm/user/bw/repo/helianthusexamples
https://repo.coolbug.org/bw/helianthusexamples

#c #programming #coding #learn #learning #education
#си #программирование #образование #обучение
#opensource #cc0 #publicdomain
 
#SDCC (Small Device #C #Compiler) is a compiler for #microcontrollers (MCUs).

SDCC is a retargetable compiler for MCUs that uses machine and source code optimizations to speed up programs and conserve memory. SDCC targets MCUs like the Intel 8051 and Microchip PIC lines as well as the Z80 CPU and others. SDCC supports inline assembly and a complexity reporter to aid refactoring.

Website 🔗️: http://sdcc.sourceforge.net/

apt 📦️: sdcc

#free #opensource #foss #fossmendations #hardware #programming
 
#job
The company I'm working in is currently looking for #C embedded devs.

Anyone who lives in #Hamburg and is interested in developing code for a ARM Cortex M4 BLE platform?
 

uhuC is dead. Long live uhuC.

In the past, before the Minecraft topic got out of hand in the forum, uhuC was an IT community that solved problems together, started subprojects, such as a nightly build AUR repository for Arch Linux, or just blathered on the #MUC. The nice thing about the community was that it was more of a family atmosphere. There were no really stupid #questions and certainly no stupid answers. Even little things like "where can I find the IP of my #computer" were answered with a qualified message. Well, we were a manageable group that couldn't match the quantity of contributions of other well-known IT communities, but I would say that we were way ahead of everybody in terms of quality. From #experience I can even say that friendships were formed through this forum that went far beyond what you would call #friendship today.

And that's exactly what I want to have again on the Internet. If you post a serious question somewhere today, there is always at least one smart aleck who makes an #unqualified remark. That's why I decided to revive a project that I closed down almost a year ago because of exactly such smart alecks. At the moment we are still in the planning and coordination phase and this time I am also approaching the project a little more "professional". The source code of the project will be available on my GitLab Server and will be made available to everyone after going live. The project will be split into different branches, but you can't transfer it to the master itself. Instead, you have to migrate a #development branch with a "Merge Request". There will also be a #stage environment to test the changes on the #live server without disturbing the live operation. The master and the stage (development) branch will be automatically processed by the #GitLab CI, minimizing manual changes in the document root directories.

What is certain from the beginning of the project will be a strict moderation, which will be #influenced by my #experiences on Mastodon over the last years. So be prepared for the fact that I don't want community #members to be mistreated with slanderous false statements! No matter if they are directly aggressive or passively aggressive. Even if that seems cocky now, I would say that, unlike other administrators, I can see when someone is passively aggressive. I will not tolerate bullying and will, if necessary, take legal action, which brings me to my next point: #logging

The logging will include the full IP address to #identify the aggressor if #necessary. This information would be passed on to the police to support the investigation against bullying, baiter and other creatures and will be kept for 7 days.

The old MUC has already been #revived and #connected to the Rocket.Chat by a bridge, which is unfortunately unstable at the moment. In #RocketChat you can already find the channel #uhuc. The Rocket.Chat channel is also where GitLab's updates are automatically written, keeping you up to date with the latest news. As soon as the project goes live, I'll write it here as well.

PS: It is not yet clear which main language the project will use, I tend to use English. Maybe there will be a poll about this later.
 

BKA.li TOR Proxy Announcement

Content warning: Major changes on the TOR proxy!

 

C, what the fuck??! – bowero


Dude!

#clang #c #programming
C, what the fuck??!
 
@Pinguinsreisende @robert @meldrian Die Programmiersprache ist mir egal, ihr könnt sonst auch noch aus #go, #ruby, #c, #cpp, #javascript, #haxe oder #csharp auswählen. Aber im Prinzip ist die Sprache egal, mit #python dürftet ihr schon ne Menge anstellen können.
 
We hired one in our #Alameda office but are looking for another in either our #Minneapolis #Minnesota office or the #California office

Nice-to-haves*:
Knowledge of C/C++ and #Java and experience with #PHP/MySQL
Knowledge of Unix & #Linux (we previously supported #BSD, #Solaris, and perhaps some others, but just Linux now)
Basic networking experience
Experience with Perforce, #Git, or other version control software is desirable
Bachelor’s Degree in Computer Science or similar or relevant work experience
2 or more years’ experience providing technical support directly to enterprise customers

These are listed as requirements on the site, but they make zero since to me. There is literally no one on the Minneapolis team that knows C/C++. We do have a C/C++ API, so yes, it would be good if you knew that, but most people use our derived APIs (#Perl, #Python, .NET, #Ruby, #PHP, and maybe that is it). Java, like #C, is a native API.
Also, we do support #Windows and #Mac, so unclear why knowledge of that is not listed.

Experience in customer support or customer-facing role
Strong analytics and problem-solving skills
Strong debugging skills
Ability to work in a team environment and contribute ideas and improvements
Able to work well under pressure and prioritize accordingly
Responsibilities:
Represent Perforce as the first point of contact for customer’s technical requests.
Review and research customer issues to determine and provide the best resolution.
Develop and maintain technical expertise in assigned areas of product functionality and utilize it effectively to help customers.
Resolve database and performance issues.
Research, document, and escalate cases according to procedure.
Provide customer driven feedback to functional areas in order to influence process/product improvements.
Author technical documents on common issues and solutions in order to build the knowledge base.
Positive attitude - Support engineers are required to be respectful, fair, gracious, and knowledgeable.
Create and set up test environments to reproduce and resolve customer issues.
Recreate customer environments to reproduce issues and experiment with possible solutions.
 
We hired one in our #Alameda office but are looking for another in either our #Minneapolis #Minnesota office or the #California office

Nice-to-haves*:
Knowledge of C/C++ and #Java and experience with #PHP/MySQL
Knowledge of Unix & #Linux (we previously supported #BSD, #Solaris, and perhaps some others, but just Linux now)
Basic networking experience
Experience with Perforce, #Git, or other version control software is desirable
Bachelor’s Degree in Computer Science or similar or relevant work experience
2 or more years’ experience providing technical support directly to enterprise customers

These are listed as requirements on the site, but they make zero since to me. There is literally no one on the Minneapolis team that knows C/C++. We do have a C/C++ API, so yes, it would be good if you knew that, but most people use our derived APIs (#Perl, #Python, .NET, #Ruby, #PHP, and maybe that is it). Java, like #C, is a native API.
Also, we do support #Windows and #Mac, so unclear why knowledge of that is not listed.

Experience in customer support or customer-facing role
Strong analytics and problem-solving skills
Strong debugging skills
Ability to work in a team environment and contribute ideas and improvements
Able to work well under pressure and prioritize accordingly
Responsibilities:
Represent Perforce as the first point of contact for customer’s technical requests.
Review and research customer issues to determine and provide the best resolution.
Develop and maintain technical expertise in assigned areas of product functionality and utilize it effectively to help customers.
Resolve database and performance issues.
Research, document, and escalate cases according to procedure.
Provide customer driven feedback to functional areas in order to influence process/product improvements.
Author technical documents on common issues and solutions in order to build the knowledge base.
Positive attitude - Support engineers are required to be respectful, fair, gracious, and knowledgeable.
Create and set up test environments to reproduce and resolve customer issues.
Recreate customer environments to reproduce issues and experiment with possible solutions.
 
Hier nochmal öffentlich: Mein AG sucht eine/n Anwendungsentwickler*in, Vollzeit. Ort: #Ruhrgebiet.

Voraussetzung: Gute Kenntnisse in einer Programmiersprache vorzugsweise #C und/oder P-Code, sowie Kenntnisse in einem RDBMS ( #Oracle ) und Erfahrungen mit SQL.

Näheres gerne per Direktnachricht. #Programmierung #Entwicklung
 
Announcing the initial 1.07 release of notqmail, a community-driven fork of #qmail that begins where netqmail left off: https://notqmail.org/1.07

Themes for this release:
  • Fix broken builds (FreeBSD, macOS)
  • Make packaging easier
I'm proud to be one of several developers bringing this valuable #LegacyCode back to life. Here's my personal blog post telling this first chapter in the story of notqmail: https://schmonz.com/2019/08/20/announcing-notqmail/

#smtp #LegacyCodeRocks #c #dev #pkgsrc
 
Announcing the initial 1.07 release of notqmail, a community-driven fork of #qmail that begins where netqmail left off: https://notqmail.org/1.07

Themes for this release:
  • Fix broken builds (FreeBSD, macOS)
  • Make packaging easier
I'm proud to be one of several developers bringing this valuable #LegacyCode back to life. Here's my personal blog post telling this first chapter in the story of notqmail: https://schmonz.com/2019/08/20/announcing-notqmail/

#smtp #LegacyCodeRocks #c #dev #pkgsrc
 
@kromonos ja aber bei #c ist glaube ich mono der haken
 
Hello everyone !

📢 🔴 URGENT 🔴

An awesome software is dying, because its #developper has not time anymore to care of it.

It's an alternative of Adobe AfterEffect : Natron (https://natrongithub.github.io/)

Please, can Mastodon community search for a C++ dev, which want to maintain it ? or search for a company which work with free software ? It's very important.

Boost very appreciated

Thanks in advance for your contribution !

#Dev #Mastodon #C++ #Python
 

Programmer migration patterns - apenwarr


Interesting read

https://apenwarr.ca/log/20190318

#programming #languages #java #c #cplusplus
 

Erster Test des Campingumbaus

Erster Testaufbau des Campingumbaus. Im Prinzip bin ich zufrieden, ich bin mir nur noch nicht ganz schlüssig, ob mir die Kopffreiheit ausreichen wird. Falls nein, werde ich wohl doch die Rückbank ausbauen müssen. Mal sehen.
#c #d
 
I have been told that once-a-day announcements are not annoying, so...

My team in Minneapolis #Minnesota is hiring. There is nothing public yet, but if you're looking, hit me up.

We support products on Windows, Mac, and #Linux. Occasionally, you might see some old Solaris or BSD servers (or some other random stuff), but that really doesn't happen much.

We support #git and #Jenkins integrations, as well as #maven and a bunch of other stuff I don't ever touch, but people on my team do.

Apache knowledge would be useful, but not required. My colleague who started the same day I did doesn't really do any scripting. He's pretty much a pure server performance guy. That said, we support APIs for #ruby, #python, #js, #groovy, #perl, #java, #c++ and #php. Also, #C knowledge would be useful

Basically, if you have any cross-platform experience at all, and are technical, you'd be a good fit.

Being in our Minneapolis office is 100% a requirement. I don't make the rules, because that's a stupid one.
 
I have been told that once-a-day announcements are not annoying, so...

My team in Minneapolis #Minnesota is hiring. There is nothing public yet, but if you're looking, hit me up.

We support products on Windows, Mac, and #Linux. Occasionally, you might see some old Solaris or BSD servers (or some other random stuff), but that really doesn't happen much.

We support #git and #Jenkins integrations, as well as #maven and a bunch of other stuff I don't ever touch, but people on my team do.

Apache knowledge would be useful, but not required. My colleague who started the same day I did doesn't really do any scripting. He's pretty much a pure server performance guy. That said, we support APIs for #ruby, #python, #js, #groovy, #perl, #java, #c++ and #php. Also, #C knowledge would be useful

Basically, if you have any cross-platform experience at all, and are technical, you'd be a good fit.

Being in our Minneapolis office is 100% a requirement. I don't make the rules, because that's a stupid one.
 
Hi @Gaby Julie. Welcome! is #c a reference to C programming? I've been programming in C since late 1980s. Cheers, -Randy
 
Hey everyone, I’m #newhere. I’m interested in #ar, #c, #chef, #cooking, and #sport.
 
Hey everyone, I’m #newhere. I’m interested in #ar, #c, #chef, #cooking, and #sport.
 
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